captainkangaroo@discuss.tchncs.de to Android@lemmy.worldEnglish · 6 months agoFlappy Bird for Android, only C, under 100KBgithub.comexternal-linkmessage-square3fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkFlappy Bird for Android, only C, under 100KBgithub.comcaptainkangaroo@discuss.tchncs.de to Android@lemmy.worldEnglish · 6 months agomessage-square3fedilink
minus-squareaddie@feddit.uklinkfedilinkEnglisharrow-up0·6 months agoSuper Mario Bros on the NES came in at 31 kB, and it was a bit more of a game. 100 kB for Flappy Bird isn’t all that impressive.
minus-squaretiddy@sh.itjust.workslinkfedilinkEnglisharrow-up0·6 months agoHaving to support one type of device allows for a lot more optimisation than supporting thousands
minus-squareaddie@feddit.uklinkfedilinkEnglisharrow-up1·6 months agoAndroid has a massive built-in library of supporting functions that abstracts away most of the differences between devices, including support libraries for older versions of Android, and Flappy Bird is almost the “hello world” of gamws writing.
Super Mario Bros on the NES came in at 31 kB, and it was a bit more of a game. 100 kB for Flappy Bird isn’t all that impressive.
Having to support one type of device allows for a lot more optimisation than supporting thousands
Android has a massive built-in library of supporting functions that abstracts away most of the differences between devices, including support libraries for older versions of Android, and Flappy Bird is almost the “hello world” of gamws writing.