• LandedGentry@lemmy.zip
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    2 days ago

    Why do they want Microsoft to overhaul the controller? There’s literally no reason to, and the way they’re writing it really does just read as “because I want something different.“They’ve stuck with the same design since 360 more or less with small changes for a reason. It’s a fantastically designed controller

        • ampersandrew@lemmy.worldOP
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          2 days ago

          Did Mario Galaxy use gyroscopic controls? I thought it just used the IR sensor. If I’m correct, these are two different things. If you’ve played Splatoon with the gyro controls, you might see the benefit. Alternately, you can do this with Steam input on just about anything if you have a controller with the feature.

            • ampersandrew@lemmy.worldOP
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              2 days ago

              Gotcha. It still might not be the best sample set for getting a feel for what the controls have to offer, if you have the means to give it a try in other games. I think it’s better at aiming/shooting than the right analog stick has ever been.

              • LandedGentry@lemmy.zip
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                2 days ago

                I guess I’m just not really looking for a competitive edge and don’t really feel like moving my wrists and hands around that much. Part of what I like about controllers is that it’s very easy on my wrists. But I totally get why people want that!

                • ampersandrew@lemmy.worldOP
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                  2 days ago

                  Not even a competitive edge, as I don’t really play multiplayer shooters anymore. It just feels more intuitive (though some additional bothersome setup is often required to tune it right). You can also move it via your elbows rather than wrists. But in any case, gyro would be nice to have in Xbox controllers. I found playing something like Returnal on an analog stick to be a huge pain, and it’s great when you can get that extra oomph out of your input device.

                  • LandedGentry@lemmy.zip
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                    2 days ago

                    I also have shoulder issues 😅

                    Anyway I feel you. I know a lot of people like to have that as an option

          • Nilz@sopuli.xyz
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            2 days ago

            The Nintendo Wii used gyroscopic controls (first gen original controllers only had accelerometers. The Wii Motion Plus add-on added gyroscopes, but later controllers integrated both into a single unit). The IR bar was just for the Wii controller to figure out which detection was towards the TV.

    • uniquethrowagay@feddit.org
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      2 days ago

      Gyroscope and back buttons would be nice. Maybe even a touch sensitive stick like the steam deck has. I like the shape and layout of the Xbox controllers, but they really lag behind feature wise.

    • njm1314@lemmy.world
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      1 day ago

      Well I’ve had three of thier controllers die due to stick shift so there seems to be a fucking reason to me.

      • LandedGentry@lemmy.zip
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        1 day ago

        Well that’s bizarre. Frankly you’re the only person I’ve heard ever complain about this with the stock controllers (which I assume you’re talking about). Unfortunately I’ve had a few friends who had trouble with the “elite” controllers

          • LandedGentry@lemmy.zip
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            23 hours ago

            I’m sure plenty of people have experienced stick drift. It happens to every controller eventually. What I am saying is it’s hardly a hallmark problem for them in the way it was for Nintendo for instance.

        • njm1314@lemmy.world
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          1 day ago

          That’s an impressive ability to ignore an extremely widely known issue. Hey by the way just as a heads up there’s also this thing going on called climate change.

          • LandedGentry@lemmy.zip
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            1 day ago

            I’m not sure what the hostility is about. I’ve never heard it. I didn’t say you were lying or something.