Since some Lemmy users have asked me via DM and also searched my other socials to ask me about my old bypass I thought I’d share my new one with Lemmy too.

I also uploaded the source in case anyone wants to look at it (or even extend it, who knows).

Sorry for the extraordinary wait.

Have fun guys :)

Edit: I should have known Lemmy wouldn’t like a semi private forum, even though it’s all about things like this there. Here is the already build SLSsteam.so + Source Code for anyone to download anonymously if they prefer it that way.

To use it just extract the SLSsteam.so somewhere and then start steam like this:

LD_AUDIT="/full/path/to/SLSsteam.so" steam

To build it just run: make

Credits:

  • Gnanf: Helping me test the Family Sharing bypass
  • rdbo: For his great libmem library, which saved me a lot of development and learning time
  • oleavr and all the other awesome people working on Frida for easy instrumentation which helps a lot in analyzing, testing and debugging
  • All the folks working on Ghidra, this was my first project using it and I’m in love with it!

Edit history:

  • Uploaded update with more hooks because I just noticed family sharig still killed some games
  • Added a config file to ~/.config/SLSsteam/config.yaml
  • Fixed a bug in the config creation code (I was tired okay :D)
  • Changed some config names, please delete your old config to regenerate it. Otherwise default values will be used
  • Draconic NEO@lemmy.dbzer0.com
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    2 days ago

    I really wish us as a community would stop blaming other pirates for the bad or evil decisions of companies, that applies to exploitative decisions like limitation of abilites via fake DRM (by the way, you can bypass SteamWorks DRM very VERY Easily) or when it comes to copyright trolling and takedown requests.

    The truth is they would rather us blame and ultimately shoot at each other because, well I think others have said it best: “United we’re strong, divided we’re weak” and blaming other people for takedown requests or bad decisions from companies is exactly the kind of division they want, that benefits them. Because when we’re divided or don’t see them as the enemy, it’s easier to pick us off and there will be no retaliation against them.

    Get out of that mindset of going against other pirates, it is the corporations who screw things up, they do it of their own accord. Blaming pirates is an excuse because they’re bored and want to make more money, otherwise why would they be adding ads to paid plans? Why would they be trying to sell games multiple times in a row. They don’t actually care if people are nice to them, they probably see capitulating as weakness. We’re suckers for playing along with the game in the first place, that’s how they see it.

    • reksas@sopuli.xyz
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      2 days ago

      i’m not blaming other pirates for anything. What i’m saying is there are consequences for some things. For example, many things are not acted upon because corporations and governments arent aware of them. Or some things are just ignored because its cheaper for them to do nothing about it than act. If anything I’m putting my trust on other pirates for hoping they might consider how their actions could affect others instead of thinking only themselves or their immediate community.

      Don’t you see the necessity of trying to manage how corporations might respond? And i’m not saying people shouldnt be doing things out of fear but everyone should try to act smartly so we can preserve what we have. This goes beyond what i said earlier so dont hang on only to what I said. i just cant untangle some thoughts from eachother and still be able to write text that doesnt meander too much.

      • Draconic NEO@lemmy.dbzer0.com
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        1 day ago

        i’m not blaming other pirates for anything. What i’m saying is there are consequences for some things. For example, many things are not acted upon because corporations and governments arent aware of them.

        Companies like Valve and Nintendo are absolutely aware of piracy and exploits in their systems, to assume they are not is extremely naive, and is one of the basis for people blaming pirates. The ignorant and incorrect idea that they don’t know and that piracy being popular makes them aware is the primary reason for hostility and gatekeeping in the piracy community. Ironically it actually hurts preservation efforts by making content less available to people.

        Or some things are just ignored because its cheaper for them to do nothing about it than act.

        That’s not really a thing either, if it were they’d ignore piracy almost completely and let people just buy games as they normally do, it’s cheaper and easier for them to do nothing, rather than waste money with copyright trolling. So this really isn’t a good argument.

        Don’t you see the necessity of trying to manage how corporations might respond?

        I’ve explained how their reactions to ““abuse”” are largely an excuse already so I’ll just say this. It isn’t worth it to try and play 4D chess with companies like this because at the end of the day they’re cheating at it. Even if you were able to get no one to use any kind of exploit in Family sharing or similar courtesy projects these companies do to foster goodwill, you’d find that in the end they would still choose to discontinue or neuter it because of ““abuse”” and that people will be said that “people abusing it ruin it for everyone” because that fostering of goodwill does wonders fro boosting credibility and getting people to believe their greed motivated lies.

          • Ace! _SL/S@ani.socialOP
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            1 day ago

            Well, kinda. But you’re right, almost all of our actions come with consequences which can also affect more people than just ourself. But in this case our action or inaction doesn’t change much if at all

            Corporations and by extension many people will sadly do and say anything to accomplish their goals