Nobody is forcing you to work at Bioware.
When you celebrate layoffs at a studio because the game that you don’t like didn’t do that well, you’re crossing a line
No you don’t? If you do a bad job and get fired for it, it’s not crossing the line just consequences of doing bad job. Your circumstances aren’t really relevant here, just own your mistakes and move on.
There’s everything the other comments said but there is also an important distinction in “celebrating”. I would argue that while layoffs as an event are a potentially logical outcome of a bad game, it is the act of celebrating and/or calling for those layoffs that is crossing the line.
Reading comprehension 30%
Congrats on missing the entire point of what the guy is saying.
The people losing their jobs are not the ones making the decisions that created a (subjectively) bad product.
Thats fucked up dude. Those people lost their livelihood.
Can someone explain to me why people think DA:V is bad? I’m thoroughly enjoying the game, I picked it up this last month, and haven’t seen any issue with it. The only thing I can think of is the vocal minority neckbeard gamers complaining about LGBTQ+ narratives… that their character relationship decisions directly influenced their exposure to.
Skill Up’s review perfectly summarised all the criticisms. One of the most damning indictments was the feeling that HR was always in the room. He brings receipts for all his complaints. Some of the most unbelievably stupid, juvenile, and ham-fisted writing I’ve ever seen in any video game. This would be a failure if it came from any other studio, but to see BioWare fall this far is really difficult to see.
Have you played much of the rest of the series? DA:V is a perfectly adequate game with incredibly lukewarm themes in a series of pretty good games with dark and interesting themes. I think a lot of people, myself included, were hoping that after the success of Baldur’s Gate 3, EA would turn to the studio that made Baldur’s Gate 1 and 2 and say “I want that, make me a game like that.” Instead, we got a serviceable fantasy RPG. Fine if you really like that kinda thing, but I’ve only so much time for those games, and it’s much better spent on Avowed and Kingdom Come: Deliverance 2
I’m definitely not one of those GamerGate dorks. DA:V was a 100% day one but for me, as someone who enjoyed DA:I. However, after seeing some gameplay and dialogue, I lost interest. It looks and sounds like a Disney game. I understand if EA was moving toward capturing a segment of younger gamers with this entry in the series, but it didn’t seem like it was for me. I still plan to try it, but only once it’s on sale for significantly less than retail price.
Yeah unfortunately it seems like EA is still operating under the directive of “We want the Call of Duty/Fortnite audience,” and DA:V is a game made to appeal to that audience. I’ll never understand why they spend so much time and money to acquire incredible studios like Bioware and Visceral just to tell them “Actually those incredibly good games you made were stupid, you should make games like this.”
Do players celebrate layoffs? Or do they just enjoy the schadenfreude when karma bites executives and managers who disrespect their customers?
Either way, yeah $70 for a game, especially for a bad one, buys me the right to complain.
Yeah, he agrees.
You don’t have to like a game, and you don’t have stay quiet if you have complaints, says Darrah. You’re entitled to be angry, and you’re entitled to express that anger. “If you are mad at that Ubisoft game, be mad at Ubisoft,” he says. “Express your anger to Ubisoft or the studio that made the game. But you cross a line when you start being cruel about it.”
Reading. It works.
Which contradicts no part of what I said. Critical thinking. It works.
I don’t think anyone really celebrates layoffs at a studio because they didn’t like a game they made.
I think it’s mostly reserved for when Devs or CMs have come out of the woodwork to shit on their own potential audience. A response to overconfidence and disregard of the customer. Because there’s definitely been some of that as of late.
Ofcause there’s bound to be other opinions, but I think this is the overall gist of the current situation.
This is demonstrably not true. Definitely people cheering for Ubi’s layoffs recently. Not about the execs, about the devs.
As the other guy says, literally two posts down the line.
I think, in Ubisofts case, people just want to see it burn at this point.
And that is both entirely unreasonably and the type of behavior Darrah is (legitimately) complaining about.
Nobody who works at Ubisoft is your enemy, and if you’re so mad about it that not buying the games isn’t enough and you feel like being a dick to the people losing their jobs online you’re the bad guy in this scenario.
It’s the internet. People will be dicks to others for no other reason than that they can.
And I really hope you aren’t referring to “me” when you say “you”. I’ve always voted with my wallet and for the most part, I try to be reasonable in my critique.
But this industry works like any other. And when a bad decisions made, the groundfloor workers are always the first to feel it. That’s just the sad truth.
OK, but that’s bad, right? We all agree that’s bad.
More importantly, that’s what Darrah is trying to say. And nobody wants to see themselves as the bad guy, so everybody is dancing around it.
And no, I didn’t mean you specifically, I don’t know who you are. I do include other people in this thread that have made their position explicit, though.
It’s not good, no. More accountability at the top would be preferrable, I’d imagine.
You also have to take into account that many customers haven’t felt treated very nicely over quite a long time now. There’s definitely some pent-up feelings getting released as a result of people finally achieving functional boycotts.
I don’t, in fact, have to take that into account. I’m not making excuses for people who like being dicks on the Internet. Choosing a scapegoat to lash out at makes this worse, not better.